This stage of the NPD process
consists of designing an initial marketing strategy when introducing a product
to the market (Armstrong et al, 2012). Kotler and Keller (2009) introduce the
development of a marketing strategy as a three-part process. The first part
consists of analyzing the target market (size, structure and behavior),
planning product positioning and setting short-term sales, market share and
profit goals. The second stage incorporates planning the product’s price,
distribution strategy and deciding on a marketing budget. The third and final
part of the marketing strategy plan involves planned long-term sales, profit
goals and marketing mix strategy (Kotler and Keller, 2009). The goal of a marketing strategy is
ultimately to increase product awareness and business growth.
For the
iGolf mobile application, L1 Technologies took the decision to focus on avid
and core golfers in the US currently owning GPS-enabled cell phones, leaving
them with a target market of 3.58 million and counting. L1 Technologies wanted
the application to be positioned as the product quality leader in its
marketplace. The company also planned to set quarterly sale and profit goals. Being
a premium brand, it planned to charge a higher price for its app than its
competition. iGolf Mobile was distributed electronically to mobile phones. The
marketing budget was decided based on the percentage-of-sales method.
In the
longer term, L1 Technologies wanted to partner with wireless companies to
create all-in-one package deals and create free trial versions to potentially
increase sales. It also planned to gradually improve the quality of the app by
increasing its database and improving its software to stay ahead of the
competition and increase its market share.
The target
market for my adaptation of hurling, are 14-25 year old active people in the
UK, with an emphasis on ‘casual’ participators in sport. According to Sport
England’s Active People Survey (see Appendix A) my potential target market size
is 4,650,100 as of 2013. I’ll position my sport format as a high-speed team
sport in competition with sports such as hurling and ice hockey. Being in the
introductory stage of the product life cycle (Appendix B), my short-term goals
will be fairly modest, with the goal to reach 10,000 participants within 6
years.
My distribution strategy will entail going to schools and
universities to introduce my sport and reach my target market. With the institutions
approval, I will set up casual sign up sessions for anyone interested in
playing and try to set up clubs via student liaisons, using the on site
facilities and equipment to run the sessions. I will also look to introduce the
sport to Street Games and Youth Sport Trust. I will, in addition, market the
sport through a dedicated website.
In the long term, once the sport has began to integrate the
marketplace, the possibility of creating specialized rackets and balls for the
sport will be analyzed with the goal to make retail profits. I intend to be
leading competing newly formed sports for market share through expansive
marketing strategies.
500 words.
References:
Armstrong, G., Kotler, P., Harker, M. and Brennan, R. (2012)
Marketing An Introduction. 2nd
edn. Harlow: Pearson.
Kotler, P. and Keller, K.L. (2009) Marketing Management. 13th edn. New Jersey: Pearson
Education.
L1 Technologies Inc.,
iGolf Division (no date) iGolf Marketing Plan. San
Diego, CA.
Sport
England (no date) Who plays sport?
Available at: https://www.sportengland.org/research/who-plays-sport/ (Accessed: 1 December 2014).
Appendix A:
Adult participation in 30 minutes, moderate intensity sport: National (England), by key demographic subgroups | |||||||
APS7 (Oct 2012 - Oct 2013) | APS7 Q3 to APS8 Q2 Rolling 12 months (Apr 2013 - Apr 2014) | ||||||
1 session a week (at least 4 sessions of at least moderate intensity for at least 30 minutes in the previous 28 days) | % | n* | Base | % | n | Base | |
National overall | 36.7% | 16,368,600 | 165,191 | 36.7% | 16,571,800 | 169,892 | |
14 to 25 | 56.4% | 4,650,100 | 13,724 | 58.0% | 4,826,300 | 13,164 | |
26 and over | 32.3% | 11,718,500 | 149,524 | 32.0% | 11,745,500 | 156,156 | |
Limiting disability - Yes | 19.1% | 1,770,600 | 34,949 | 18.8% | 1,758,000 | 36,296 | |
Limiting disability - No | 40.2% | 14,598,000 | 130,242 | 40.4% | 14,813,800 | 133,596 | |
MALE | 42.0% | 9,163,900 | 66,962 | 42.3% | 9,341,600 | 68,488 | |
FEMALE | 31.5% | 7,204,700 | 98,229 | 31.4% | 7,230,200 | 101,404 | |
WHITE - BRITISH | 36.4% | 13,357,700 | 154,464 | 36.7% | 13,647,700 | 152,416 | |
BME | 38.1% | 3,010,900 | 10,727 | 36.7% | 2,924,100 | 17,476 | |
NS SEC 1-4 | 38.9% | 9,288,100 | 92,921 | 39.1% | 9,431,400 | 95,309 | |
NS SEC 5-8 | 28.7% | 4,804,600 | 52,023 | 24.7% | 4,169,900 | 52,111 | |
NS SEC 9 | 41.3% | 1,660,400 | 18,155 | 44.9% | 1,825,800 | 20,756 | |
Zero sessions of at least moderate intensity for at least 30 minutes in the previous 28 days | % | n | Base | % | n | Base | |
National overall | 56.6% | 25,265,800 | 165,191 | 56.58% | 25,512,200 | 169,892 | |
Less than one session a week (1 to 3 sessions of at least moderate intensity for at least 30 minutes in the previous 28 days) | % | n | Base | % | n | Base | |
National overall | 6.7% | 3,002,800 | 165,191 | 6.68% | 3,010,400 | 169,892 | |
* Since December 2013, APS7 participant numbers for ethnicity and NSSEC have been recalculated to reflect Census 2011 data | |||||||
Source:
Sport England's Active People Survey Appendix B: |
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